﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Faster.Entity
{
    public class PlantInfo
    {
        public int PlantID
        {
            get;
            set;
        }

        public string PlantName
        {
            get;
            set;
        }

        public int PlantHP
        {
            get;
            set;
        }

        public int PlantHeight
        {
            get;
            set;
        }

        public int PlantWidth
        {
            get;
            set;
        }


        /// <summary>
        /// 产出
        /// </summary>
        public int PlantOutput
        {
            get;
            set;
        }

        /// <summary>
        /// 植物类型
        /// </summary>
        public int PlantType
        {
            get;
            set;
        }

        /// <summary>
        /// 植物登记
        /// </summary>
        public int PlantLevel
        {
            get;
            set;
        }

        /// <summary>
        /// 攻击力
        /// </summary>
        public int PlantAttack
        {
            get;
            set;
        }

        /// <summary>
        /// 闪避
        /// </summary>
        public int PlantDodge
        {
            get;
            set;
        }

        /// <summary>
        /// 速度
        /// </summary>
        public int PlantSpeed
        {
            get;
            set;
        }

        /// <summary>
        /// 品质等级
        /// </summary>
        public int PlantQualityLevel
        {
            get;
            set;
        }

        /// <summary>
        /// 品质
        /// </summary>
        public string PlantQuality
        {
            get;
            set;
        }

        /// <summary>
        /// 战斗力
        /// </summary>
        public int PlantFighting
        {
            get;
            set;
        }

        /// <summary>
        /// 命中
        /// </summary>
        public int PlantHit
        {
            get;
            set;
        }

        /// <summary>
        /// 在谁家
        /// </summary>
        public int StayAt
        {
            get;
            set;
        }

        /// <summary>
        /// 光合作用剩余时间
        /// </summary>
        public int LeftTime
        {
            get;
            set;
        }

        public int X
        {
            get;
            set;
        }

        public int Y
        {
            get;
            set;
        }


        /// <summary>
        /// 植物所有者
        /// </summary>
        public int OwnerID
        {
            get;
            set;
        }
    }
}
